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Post by Akitsuki Yamato on Oct 20, 2011 18:38:14 GMT 9
I'm trying to keep the fighting fair and make sure no one power games.
I call this new system Rule of Three:
You can only use finisher 3 times in each page (15 posts overall = 1 page)
If your character uses seed mode, the effect is for the next 3 turns. ttack, speed, and defense increase for the next 3 turns. (character has to wait until next page to use seed mode)
If your character uses newtype ability, the effect is for any 3 times within the page. (for example you use newtype ability for your first post, you have 2 more times to use it. If you don't use your abilities and wait until the next page, it will still be 3 times per 1 page you can use newtype ability)
(newtype ability can only be used to dodge and counterattack. dodge and counterattack increases as soon as the character uses it)
When using an ability or finisher be sure to write down how many remaining ability or finishers you have left.
3 high-powered shots to a regular sheilds will destroy it. (high-power shots are dragoon barrage, twin buster rifle, and agni class beam. Also, some mobile suits (windam) carry an anti-shield weapon that can destroy any regular shield with one attack.
Gundams who uses beam shields lose control momentarily after being hit with a high concentration of beam attacks. (ex. strike freedom vs. legend at the battle of ORB) Keep in mind for those who are using beam shield. Beam shields can stop an agni class beam as well as tanhauser and loengrin beam, however if you block a beam coming from a ship you lose control leaving the gundam vunerable.
After 3 pages any gundam that has ultracompact batteries will lose phase shift and has to return to base. Character has to wait 3 turns before returning to battle. If a gundam has deuterion energy beam transfer (ex: savior gundam and impulse), players wait one turn to get recharge and then go back to battle.
Rules only apply if a character vs. a character. If there are NPCs keep in mind of the phase shift.
This is what I have so far. What do you all think?
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Post by Stellar Loussier on Oct 20, 2011 18:42:13 GMT 9
I'm trying to keep the fighting fair and make sure no one power games. I call this new system Rule of Three: You can only use finisher 3 times in each page (15 post = 1 page) If your character uses seed mode, the effect is for the next 3 turns. (character has to wait until next page to use seed mode) If your character uses newtype ability, the effect is for any 3 times within the page. (for example you use newtype ability for your first post, you have 2 more times to use it. If you don't use your abilities and wait until the next page, it will still be 3 times per 1 page you can use newtype ability) 3 high-powered shots to a regular sheilds will destroy. (high-power shots are dragoon barrage and agni class beam. After 3 pages any gundam that has ultracompact batteries will lose phase shift and has to return to base. Character has to wait 3 turns before returning to battle. If a gundam has deuterion energy beam transfer (ex: savior gundam and impulse), players wait one turn to get recharge and then go back to battle. This is what I have so far. What do you all think? Ne, gomen Shinya. I said too much. I like this new system. So sorry.
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Post by Akitsuki Yamato on Oct 20, 2011 18:47:22 GMT 9
Ne, gomen Shinya. I said too much. I like this new system. So sorry. Nandemonai Sutera. Ore mo suki suki desu system wa.
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Mwu la Flaga
Orb Union
Second in command of Archangel
Did you fell in love with me at first sight, beautiful?
Posts: 198
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Post by Mwu la Flaga on Oct 20, 2011 18:49:38 GMT 9
I'm trying to keep the fighting fair and make sure no one power games. I call this new system Rule of Three: You can only use finisher 3 times in each page (15 post = 1 page) If your character uses seed mode, the effect is for the next 3 turns. (character has to wait until next page to use seed mode) If your character uses newtype ability, the effect is for any 3 times within the page. (for example you use newtype ability for your first post, you have 2 more times to use it. If you don't use your abilities and wait until the next page, it will still be 3 times per 1 page you can use newtype ability) 3 high-powered shots to a regular sheilds will destroy. (high-power shots are dragoon barrage and agni class beam. After 3 pages any gundam that has ultracompact batteries will lose phase shift and has to return to base. Character has to wait 3 turns before returning to battle. If a gundam has deuterion energy beam transfer (ex: savior gundam and impulse), players wait one turn to get recharge and then go back to battle. This is what I have so far. What do you all think? Can you add the what will affect the character if seed mode or newtype ability is used? For example if character uses seed mode, attack, speed, and defense increase.
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Post by Sven Cal Bayan on Oct 20, 2011 18:52:03 GMT 9
I'm trying to keep the fighting fair and make sure no one power games. I call this new system Rule of Three: You can only use finisher 3 times in each page (15 post = 1 page) If your character uses seed mode, the effect is for the next 3 turns. (character has to wait until next page to use seed mode) If your character uses newtype ability, the effect is for any 3 times within the page. (for example you use newtype ability for your first post, you have 2 more times to use it. If you don't use your abilities and wait until the next page, it will still be 3 times per 1 page you can use newtype ability) 3 high-powered shots to a regular sheilds will destroy. (high-power shots are dragoon barrage and agni class beam. After 3 pages any gundam that has ultracompact batteries will lose phase shift and has to return to base. Character has to wait 3 turns before returning to battle. If a gundam has deuterion energy beam transfer (ex: savior gundam and impulse), players wait one turn to get recharge and then go back to battle. This is what I have so far. What do you all think? That seems fair enough at least the shield won't get damage by regular shots. What about dodging?
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Hiro Yui
Zala Foundation
Where are my enemies!!!
Posts: 309
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Post by Hiro Yui on Oct 20, 2011 18:54:40 GMT 9
I'm trying to keep the fighting fair and make sure no one power games. I call this new system Rule of Three: You can only use finisher 3 times in each page (15 post = 1 page) If your character uses seed mode, the effect is for the next 3 turns. (character has to wait until next page to use seed mode) If your character uses newtype ability, the effect is for any 3 times within the page. (for example you use newtype ability for your first post, you have 2 more times to use it. If you don't use your abilities and wait until the next page, it will still be 3 times per 1 page you can use newtype ability) 3 high-powered shots to a regular sheilds will destroy. (high-power shots are dragoon barrage and agni class beam. After 3 pages any gundam that has ultracompact batteries will lose phase shift and has to return to base. Character has to wait 3 turns before returning to battle. If a gundam has deuterion energy beam transfer (ex: savior gundam and impulse), players wait one turn to get recharge and then go back to battle. This is what I have so far. What do you all think? AWESOME!!! Can you change to add the twin buster rifle since it can take out a colony? That will do more than destroy a shield.
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Post by Lacus Clyne on Oct 20, 2011 18:57:40 GMT 9
I'm trying to keep the fighting fair and make sure no one power games. I call this new system Rule of Three: You can only use finisher 3 times in each page (15 post = 1 page) If your character uses seed mode, the effect is for the next 3 turns. (character has to wait until next page to use seed mode) If your character uses newtype ability, the effect is for any 3 times within the page. (for example you use newtype ability for your first post, you have 2 more times to use it. If you don't use your abilities and wait until the next page, it will still be 3 times per 1 page you can use newtype ability) 3 high-powered shots to a regular sheilds will destroy. (high-power shots are dragoon barrage and agni class beam. After 3 pages any gundam that has ultracompact batteries will lose phase shift and has to return to base. Character has to wait 3 turns before returning to battle. If a gundam has deuterion energy beam transfer (ex: savior gundam and impulse), players wait one turn to get recharge and then go back to battle. This is what I have so far. What do you all think? My character doesn't really fight, but I really like what you wrote down. I think it will be fair for others.
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Rau le Creuset
Zala Foundation
Supreme Commander
Anything that man can do, I can do as well.
Posts: 476
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Post by Rau le Creuset on Oct 20, 2011 18:59:44 GMT 9
The Providence and Legend uses dragoon attacks, but it is not consider a finisher, but I do commend you on this new idea of fighting.
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Post by Sakura Hatashi on Oct 20, 2011 19:02:30 GMT 9
I'm trying to keep the fighting fair and make sure no one power games. I call this new system Rule of Three: You can only use finisher 3 times in each page (15 post = 1 page) If your character uses seed mode, the effect is for the next 3 turns. (character has to wait until next page to use seed mode) If your character uses newtype ability, the effect is for any 3 times within the page. (for example you use newtype ability for your first post, you have 2 more times to use it. If you don't use your abilities and wait until the next page, it will still be 3 times per 1 page you can use newtype ability) 3 high-powered shots to a regular sheilds will destroy. (high-power shots are dragoon barrage and agni class beam. After 3 pages any gundam that has ultracompact batteries will lose phase shift and has to return to base. Character has to wait 3 turns before returning to battle. If a gundam has deuterion energy beam transfer (ex: savior gundam and impulse), players wait one turn to get recharge and then go back to battle. This is what I have so far. What do you all think? Atashi mo gomen Shinya. You did a lot of thinking and I really like it.
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Post by Kira Yamato on Oct 20, 2011 19:07:10 GMT 9
I'm just waiting for the other members to decide if they like this new system or not.
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Post by Yumi Ishikawa on Oct 20, 2011 19:12:28 GMT 9
I LOVE IT! ^_^
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Post by Setsuna Seiei on Oct 20, 2011 21:00:42 GMT 9
I'm trying to keep the fighting fair and make sure no one power games. I call this new system Rule of Three: You can only use finisher 3 times in each page (15 post = 1 page) If your character uses seed mode, the effect is for the next 3 turns. (character has to wait until next page to use seed mode) If your character uses newtype ability, the effect is for any 3 times within the page. (for example you use newtype ability for your first post, you have 2 more times to use it. If you don't use your abilities and wait until the next page, it will still be 3 times per 1 page you can use newtype ability) 3 high-powered shots to a regular sheilds will destroy. (high-power shots are dragoon barrage and agni class beam. After 3 pages any gundam that has ultracompact batteries will lose phase shift and has to return to base. Character has to wait 3 turns before returning to battle. If a gundam has deuterion energy beam transfer (ex: savior gundam and impulse), players wait one turn to get recharge and then go back to battle. This is what I have so far. What do you all think? That seems fair enough at least the shield won't get damage by regular shots. What about dodging? Your shield will be weaken if you block with it Sven, if im right i think you can dodge once per post. Am i right shinya?
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Post by Akitsuki Yamato on Oct 20, 2011 21:30:20 GMT 9
Your shield will be weaken if you block with it Sven, if im right i think you can dodge once per post. Am i right shinya? The shield will be weakened, but to destroy the shield quickly would require high-powered shots. Yes, you can dodge only once, but if the character decides to use the newtype ability his dodge ability goes up as well as the chance to counterattack. So what do you think? I want to start the story again with this new rule. I edited to everyone's liking. What do you think everyone?
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Post by Setsuna Seiei on Oct 20, 2011 22:23:57 GMT 9
The shield will be weakened, but to destroy the shield quickly would require high-powered shots. Yes, you can dodge only once, but if the character decides to use the newtype ability his dodge ability goes up as well as the chance to counterattack. So what do you think? I want to start the story again with this new rule. I edited to everyone's liking. What do you think everyone? As it weakens it would get to a state where it can be destroyed by regular attacks but i doubt we will block a lot.
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Post by Akitsuki Yamato on Oct 20, 2011 22:29:09 GMT 9
As it weakens it would get to a state where it can be destroyed by regular attacks but i doubt we will block a lot. That would be something I like to add, but remember there may be someone new to fighting so that is why I said the beam can weaken the shield, but not enough to destroy it. Also I know the windam is equiped with an anti-shield weapon. Neo used it to destroy Freedom's shield.
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